About
Cradle is a in-house game framework for Roblox that aims to make the process of creating games easier and simpler.
Structure
Service and Controllers are the two main components of Cradle. These provide a base for Roblox games. By using these two objects, you can easily create a game that is easy to maintain and manage as well as being easy to expand and add new features to.
See the Services and Controllers guides to learn more about them.
Networking
Cradle uses a custom networking system that allows for easy communication between the client and server. It also allows for easy replication of data between the client and server. This system is built on top of Roblox's RemoteEvents and RemoteFunctions.
See the Networking guide to learn more about it.
Components
Cradle uses a component system that can be used to wrap functionality around Tags. This allows for easy creation of custom components that can be used to add functionality to objects.
See the Components guide to learn more about them.
Boilerplates
Cradle comes with a few boilerplates that can be used to quickly get started with a new project.
See the Boilerplates guide to learn more about them.